Indra Lucy Burkart · Selected work

Portfolio

Four projects from my time as a UX consultant: from a study that prevented a costly misdevelopment to a design system built while mentoring a junior designer. Some client names and data have been anonymized.


Goethe-Institut USA · Education & Culture

Chatbot or a better website? Research for the Goethe-Institut USA.

Period
01/2021 – 06/2021
My role
UX lead
Team & context
A junior UX designer, the Goethe-Institut USA site manager and a contact at UserTesting.

Challenge & approach

For the Goethe-Institut USA, I evaluated whether a planned chatbot would help prospective students find the right German course. The goal was to clarify, before costly development, whether the target group would accept a chatbot at all.

Finding the right course on the website took a lot of effort, and staff had to call prospective students to assess their language level and availability. A chatbot was meant to take this over, but there were doubts that the target group would accept it. Staff were skeptical too, because prospective students particularly valued personal one-on-one advice. So: validate before building.

Research & methods

14 remote in-depth interviews of 60 minutes each with 8 Goethe-Institut staff members, 3 teachers and 3 learners in the US laid the foundation. They led to a to-be user journey, a concept in Balsamiq and a fully interactive chatbot prototype in Axure RP, embedded in the real website.

The unmoderated UserTesting study covered 8 participants from Germany and Canada: 4 on desktop and 4 on smartphone. After 2 pilot tests, we adjusted the study setup. I analyzed the sessions and edited the most telling scenes into highlight videos for the stakeholders.

Axure prototype · Chatbot embedded in the Goethe-Institut USA website.

Result

Solving the right problem.

The target group did not want a chatbot. The real problem was the website, which completely overwhelmed users. With the highlight videos, I convinced the stakeholders to drop the chatbot development; the budget saved went into improving the website instead.

I would take the same approach with AI chatbots today: understand the problem first, then choose the technology.


Anonymized · Recycling

Winning acceptance for mandatory time tracking: a mobile app from prototype to rollout.

Period
03/2021 – 09/2022
My role
UX lead and Power Apps developer
Team & context
Two developers for backend integration, the HR and IT leads, at times another Power Apps developer.

Challenge & approach

For a leading German recycling company, I designed and developed a mobile time-tracking app from scratch: from a blank page to rollout. Employees without access to the core system needed to be able to record their working hours easily and reliably, without media breaks or administrative hurdles.

Because time tracking was being newly introduced, stakeholders feared low acceptance. On top of that, automatic break deductions for missing entries and time zone changes on business trips had to be handled correctly. I aligned the concept with the limits of Power Apps from the start: the mobile app was to act as a bridge to the existing backend.

Concept & validation

Several clickable prototypes in Axure RP made alternative navigation and input concepts testable early on. Two rounds of qualitative usability tests served for revision and subsequent validation.

I developed the app in Microsoft Power Apps and built the entire calculation logic for time zones and automatic break adjustments myself. A beta phase with a diary study (6 participants, followed by 4 in-depth interviews) accompanied everyday use. For the rollout, I created PDF guides, explainer videos and a Teams community.

Start · begin time tracking
Stop · running entry
Week · recorded times
Day · entry details

Recreated mockups · Start and stop are the focus. The time zone can be selected independently of the device time; the weekly view gives an overview of recorded times.

Result

High acceptance despite initial concerns.

76System Usability Scale (SUS)5 participants · typical average: 68

Despite the initial concerns, staff widely accepted the time tracking, thanks to ease of use and close support during rollout. According to feedback, the prepared guides weren’t even needed because the app was so easy to use. The small sample is not a large statistical study.


Anonymized · Automotive

Replacing SAP: enterprise UX for a vehicle database.

Period
08/2023 – 10/2024
My role
UX lead
Team & context
Two developers (backend and frontend), product owner and project manager, working within the SAFe framework.

Challenge & approach

For a leading German automotive group, I designed a central vehicle database replacing a legacy SAP system. The task: to translate an enormous variety of configurations into an efficient, error-tolerant and process-reliable interface.

Countless vehicle-specific parameters caused high cognitive load and cumbersome workflows. The mandated corporate design system was built mainly for consumer applications and brand presentation; components for data-heavy tables, filters and dense input forms were missing.

From requirements to enterprise patterns

User interviews, user group profiles and the user requirements derived from them formed the basis for mockups and clickable prototypes in Figma. Together with the central design system team, I evolved components for enterprise use cases and contributed missing B2B patterns back to the system. Usability tests with domain experts helped find and fix obstacles early.

Alignment with the product owners on technical design, ongoing UX acceptance and design critiques of development builds connected design and development. I maintained and versioned UI copy and translations directly in GitHub so the handoff was seamless.

User group profiles · Tasks, goals, main workflow and pain points. Simplified, recreated and partial example similar to the project; no confidential original screens.
User needs & user requirements · Simplified, recreated and partial example similar to the project; no confidential original screens.

Result

Closer collaboration. Clearer implementation.

The product owner and development team rated the collaboration very positively: shorter coordination paths, fewer misunderstandings and faster implementation in the sprints.

“Indra is amazing, I have never seen someone who gets only breadcrumbs from us – because we cannot do more – and with that creates a fantastic 4-course-menu – Indra’s work is a real value add for us”
— Product Owner, automotive group

Eagle Eye Solutions · Marketing technology / customer loyalty

Design system & mentoring for Eagle Eye Solutions.

Period
02/2024 – 06/2024
My role
UX lead, mentoring a junior designer
Team & context
A junior designer and a product owner.

Challenge & approach

For Eagle Eye Solutions, provider of a platform for digital loyalty programs, I redesigned the interfaces for creating promotions. The result included a design system in Figma that the client can keep working with independently after training.

The key was to reflect how users actually create promotions today and, based on the existing brand style guide, to build a system that would last beyond the project instead of designing single screens.

Designing & testing together

Contextual interviews were followed by wireframes created with the junior designer and the product owner, tested in a first usability round. The design system was built in Figma: from buttons with all states and form elements such as dropdowns and checkboxes to complex container components.

I reviewed all components through design QA and gave the junior designer feedback on screens, components, Auto Layout and libraries. A second usability round tested the high-fidelity prototype; color contrasts were additionally checked with a color-blind person. Figma training at the client completed the project.

Design system with states · Recreated, partial example similar to the project. A clear focus state ensures keyboard navigation in line with WCAG.
Dark version · Recreated, partial example.
High-contrast version · Recreated, partial example.

Result

A system that lasts.

A redesign tested in two rounds and a design system documented in Figma that the client can keep working with independently. The design system was also developed in a dark and a high-contrast version to address the needs of different user groups.

Teaching & community · 2019 – present

Sharing knowledge. Making UX accessible.

YouTube

8,700+ subscribers

840,000+ views · 177 videos and 6 livestreams. Topics: UX basics and methods, Figma, usability tests, training and certifications, events. Videos in German.

Udemy

2,600+ students

5 courses · 4.47 of 5 stars (584 ratings). Courses on Figma, Axure RP, usability tests and sketchnotes.

Exchange, teaching & publications

UX beyond the project.

  1. 2018 – present

    Talks & training

    6+ barcamp talks, UX Roundtable Hamburg (including “Kontinuierliche UX – Wie bleibt man am Nutzer?”, 2018), in-house training sessions.

  2. 2018 – 2024

    German UPA

    Volunteer mentor in the mentoring program, member of the UX Festival planning team and the quality assurance working group.

  3. 2022

    Article published by heise

    “Von der Idee bis zum klickbaren Prototyp mit Figma” (German), Mac & i extra Workshops 2022/2023.

  4. 2021

    Guest lecturer

    University of Würzburg: seminars on remote testing & research and UX process & design. Previously lecturer at SRH University Heidelberg, 2011 – 2012.

  5. 2021

    Press

    Portrait in the dpa story “Nutzerfreundlich denken: Wie werde ich UX-Designer/in?” (German), published by t-online and several regional newspapers.

  6. 2019

    Workshop & paper

    Led a workshop and published the paper “Agile UX in der kontinuierlichen Produktentwicklung” together with Eva-Maria Schön, Mensch und Computer 2019, Hamburg.

2020 – 2024

Making thoughts visible.

Sketchnotes as visual documentation. Official sketchnoter at two German UPA UX Festivals and PM Camp Hamburg.

Original sketchnote · UX Festival 2024.